Scenario+-+Affordable+Housing+Development

= Overview =

Development of affordable property, targeted more towards local residents

= **Stage 1:** Build house =


 * Criteria for success: **
 * //Please be as specific as you can – the computer needs to be able to evaluate this// **
 * Complete development of one house/tile


 * What would a player have to understand to do this? **
 * Basic gameplay interface
 * That land is divided into plots/parcels
 * sequence required to develop land (purchase, zoning, development, etc.)


 * Data needed by player: **
 * zoning
 * suitability
 * access
 * budget
 * access to facilities (utilities, roads)
 * Possible conflicts with other roles/goals: **
 * Various land use pressures affecting land prices (conservation efforts, timber)
 * probably inversely proportional to habitat homogeneity
 * probably inversely proportional to habitat homogeneity